i know this is around 3 years too late, but wow!
i am really flattered i could inspire anything really.
it's very high octane.
hope you get bored again and decide to make another!
i know this is around 3 years too late, but wow!
i am really flattered i could inspire anything really.
it's very high octane.
hope you get bored again and decide to make another!
hahaha thank you so much heartlesskarma^^
Created great atmosphere.
Had perfect pacing.
Unique effects and visuals.
Established the main antagonist?
it's not really a review.
Just giving you your 5's and an ego boast at this point.
Yaaaay! I got your approval!! Lol thanks :)
Wow, this is so cinematic!
It is formatted so well
that it can be a very interesting series with little dialog.
Perfect for your audience, honestly.
I can't possibly critique your animation or choreography anymore.
You've really come a long way from Street Fighter Epic, sir.
(sorry for gushing like a freaking child)
XD lol Thank you! I still have alot to learn though !
there are some parts that are better and worse than the original in my opinion.
first of all, i like the idea that there are "boss characters."
the ones that are harder to kill. it makes for a more gripping fight.
secondly, i like when this fight is taking place.
i am assuming the third movie will tie the both of them together.
the movements seemed more inspired in the first one,
and the fighting felt more vicious.
However, i feel that this video stands on it's own.
good job, man
I wouldn't call these bosses, they're still goons. I just wanted to add alittle struggle for the protagonist. But yea, thanks alot! I'm glad you enjoyed it.
you know, i really like the flash concept. (gravity shift?)
it felt very arcade like with it letting her progress after so many people were killed
and there being a "final boss" at the end.
i don't know what to say, man.
good job on this one.
Gravity Shift is the correct term!
And thank you very much! I didn't mean for it to look like a game. that just kind of happened..
Now that I think about it, part 2 might look that way... ;__;
it looks rather difficult to animate with Killer Instinct characters.
there is just something about them that looks strange compared to other sprites.
i am assuming that your Sabrewulf is from the arcade version, and i personally have no clue
if it is a FPS issue or not. in my opinion, you need a bit more camera shakes and a bit deeper of a sound effect pool. But, the scene transitions and fighting on the trunk were cool visuals.
People need to do things like that more often.
(PS. Jon Talbain)
Thanks for the comment Heartless XD. And yes it was a bit hard working with Sabrewulf some of his sprites looked it pretty weird and they are arcade versions. And yes I do agree with the sounds effects. They where from the original sprites too. I was working at 30 FPS I think it was over 4000 frames. Anyway thanks for your vote man. :) Your score is added.
so i don't think i really need to sing your praises or anything.....
i really enjoyed the explosion pitch by Rugal.
you're getting pretty good with comedic sprite poses for dialog.
i am assuming the message before the credits was to smoothuser,
for reasons that i am unaware of and are probably none of my business.
i especially like the references to Jeff the Killer and Shadowman.
(i thought i was the only person that has played that game.)
Shadowman... I spent so much time playing that back in the day...
Kids these days just don't know!
R1665
...i am...wait that's it.
Age 33, Male
WarehouseHell
Indiana
Joined on 12/14/10